noematic: (Default)
Sara ([personal profile] noematic) wrote in [community profile] capeandcowlooc2013-10-14 11:39 pm

WILD WILD JEST



Yee-haw, heroes.

That is the text you will be getting via your communicators sometime during October 23rd. It is from Lachesis, and it plays prelude to the fourth and final off-world chapter. At high noon on October 24th, you will be transported to a world set in the Wild West, and specifically ported into a town called Capers. Now, Capers is an unusual town in that despite being technologically locked into the early nineteenth century, its human populace is very used to transdimensional travelers from a particular mostly-human pocket of the multiverse. In fact, Capers has a system to easily integrate newcomers who newly come. This means that the Town Mayor of Capers, Mr. Eisner, will designate a Wild West role to your character, which will be RNG'd by the mods for you. The list of all possible roles will be listed below.

You have the choice to either embrace your arbitrarily designated Capers role, or you can reject it. However, if you reject your role, you will face difficulties in the society. The easier path is to accept your roles. Below is a list of benefits and difficulties that you can experience through accepting or rejecting your roles, respectively.

Another thing about Capers: all non-human animals in the town of Capers are dinosaurs. Horses are actually dinosaurs, rodents are actually tinier dinosaurs, cows are actually edible dinosaurs. There is no restriction on what dinosaurs you may see; Triassic, Jurassic, and Cretaceous pullpoints are all up for grabs.

Last weird thing about Capers: while the native residents are normal humans, many traveling individuals are Vulcanus Metamen. Not all of these Metamen HAVE to be HUMAN, but they will appear humanlike. These Metamen have all been imbued with ONE SUPERPOWER, and they have come here with a purpose! That purpose? BATTLING YOU! Specifically you. At dusk on October 28th, the Metamen will attack specific imPorts in an all-out brawl that will last until dawn of the 29th. This means you can use OLD TIMEY GUNS or POWERS or DINOSAURS in epic battle. You can kill Metamen, or you can get killed (but as a reminder: all deaths MUST be cleared through the plot post as per usual).

But how will a Metaman target specifically you? You will be randomly assigned a Metaman that has been conceived by a fellow player. When you sign-up, you MUST fill out a METAMAN FORM before you get assigned a random role. You will create this NPC Metaman, and that NPC will be assigned to another character. Your Metaman won't attack you until the dusk on the 28th (in which there will be a timely thread for that adventure within the main log), but they can stalk you, or taunt you, or challenge you to whiskey shots.

This final chapter is about who. Who are you, imPort?

Notes in short:
- You will have your communicator with you.
- The bulk of the plot will be in a self-contained log, but you can make your own logs too.
- If you want to organize something big, like a stampede of Tyrannosaurus Rex, you can. But do the plotting for it in this post.
- Plot runs from noon October 24th to noon October 29th.
- Residents of Capers will find you appropriate clothing for your roles.
- Nothing but your clothes and your communicator will be ported in with you. You WILL have all your powers (or any paraphernalia that your powers require to work, as an exception to the former rule).
- You CANNOT BRING BACK DINOSAURS FROM CAPERS if -- oh yes, there is an if -- IF they are bigger than you are.
- You can sign up more than one character.

Lists are below in the initial comments, including the Metamen form and an example of how to fill out the form. Please adhere to the example format! Questions and comments welcomed.

You can sign-up until 12:00AM October 24th.
wild_roar: (mask - profile chatty)

Kotetsu Kaburagi | Wild Tiger

[personal profile] wild_roar 2013-10-17 07:03 pm (UTC)(link)
placing a hold
notadartboard: (profile listening)

Sanji

[personal profile] notadartboard 2013-10-17 07:04 pm (UTC)(link)
holding a place
demonspawn: by thebutt / plz don't take thnx. (Default)

TERRANCE WARD

[personal profile] demonspawn 2013-10-17 11:20 pm (UTC)(link)
hotbrains: (UNSURE; abigail googled the kink meme??)

[personal profile] hotbrains 2013-10-17 11:26 pm (UTC)(link)
heeeeey, quick question! how utterly ridiculous can the metamen be?

(would it be inadvisable to try and bring back the fleecer here, in other words.)
demonspawn: by thebutt / plz don't take thnx. (pic#2775298)

metadude

[personal profile] demonspawn 2013-10-17 11:30 pm (UTC)(link)
METAMAN AGENT NAME: mister birdie.
APPEARANCE: impeccably well-dressed, slender for a man but with a handsomely symmetrical face and startlingly blue eyes. he has especially good hair -- thick, dark brown, smoothed back neatly from his face. his smile is particularly disarming.
POWER: he can convince you that any one statement is true. his power only works on that person the one time (never again), but he can convince them of any one thing he likes -- that they're in love with someone, that the sky is green, that they're a dog, etc. duration depends on the will of the victim; stronger-willed victims regain a sense of reality more quickly.
EXCEEDINGLY BRIEF PERSONALITY: charming, deceptive, verbose, gentlemanly.
Edited 2013-10-17 23:32 (UTC)
glassbox: (Default)

LILLIAN CRAWLEY

[personal profile] glassbox 2013-10-17 11:33 pm (UTC)(link)
enigmaestro: (Default)

[personal profile] enigmaestro 2013-10-17 11:43 pm (UTC)(link)
You can technically bring back eggs, but it's less likely that a baby dinosaur would survive rather than an adolescent/adult. The younger it is, the less likely it will survive, etc. So theoretically you could bring back an infant T-Rex, but it will still adhere to the normal growth pattern, and you have IC responsibilities in taking care of it!

You can bring back multiples, as long as they are not bigger than your character.
slightlyoffchilt: (Default)

[personal profile] slightlyoffchilt 2013-10-17 11:54 pm (UTC)(link)
As mentioned, your Metaman won't attack you until the dusk on the 28th (in which there will be a timely thread for that adventure within the main log), but they can stalk you, or taunt you, or challenge you to whiskey shots -- but since they won't attack you until the dusk of the 28th, that includes any violent reaction if you attack them. They would simply flee, since they are under direct orders.

Since he needs it to manifest part of his power set (in terms of application), I'll allow it.
slightlyoffchilt: (Default)

[personal profile] slightlyoffchilt 2013-10-17 11:55 pm (UTC)(link)
Hank Schrader is in our hearts.
slightlyoffchilt: (Default)

Re: QUESTIONS AND COMMENTS

[personal profile] slightlyoffchilt 2013-10-18 12:01 am (UTC)(link)
As mentioned in the form itself, the only limitations are that the power must be an offensive power (as opposed to defensive), must be a singular power (cannot be lazer vision AND acid-energy projectile balls), and cannot be all-powerful (nothing game-breaking, nothing that imPorts couldn't have, etc). Otherwise you have a lot of latitude to work with! You can certainly use inspiration from other media and work it into those specifications.
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:03 am (UTC)(link)
US Marshal
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:04 am (UTC)(link)
Pioneer
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:04 am (UTC)(link)
Cowherd
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:04 am (UTC)(link)
Homesteader
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:05 am (UTC)(link)
Snakeoil Salesman
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:06 am (UTC)(link)
Dino Express Rider
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:07 am (UTC)(link)
Mineral Miner
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:08 am (UTC)(link)
Saloon Employee
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:08 am (UTC)(link)
Railroad Engineer
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:11 am (UTC)(link)
Prospector
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:24 am (UTC)(link)
Deputy Sheriff
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:24 am (UTC)(link)
Cowherd
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:25 am (UTC)(link)
Dino Express Rider
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:26 am (UTC)(link)
Hired Gun/Mercenary
capemods: (Default)

ROLE

[personal profile] capemods 2013-10-18 12:27 am (UTC)(link)
Town Doctor

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