capemods (
capemods) wrote in
capeandcowlooc2012-06-08 01:47 pm
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HMD;; June 2012
How it works: Comment here - others will reply to that comment with what they have to say, and hopefully many lulz and happifuntimes will be had. We're encouraging asking questions if you don't know why or how a character got to the point they're at in game, and we're encouraging constructive criticism that isn't:
"Oh, you're so good bb!"
or
"I hate you. Diaf."
So make it good! You only get one shot every other month, right? At any rate, before you go off to comment, remember: You will get comments you agree with, and you will get comments you don't agree with; thus is the way of life. Don't take it personal. Don't get angry and start trolling. These people don't have anything against you as a person — unless, uh, they do, which we won't abide by — and we're all here to have fun, right? So let's act like it.
Anonymous comments have been temporarily enabled in the OOC community for the sake of anonymous crit, but as this privilege was abused last time and the moderators had to intervene, as promised this time around we are keeping logging IP on. We will not be checking the IP-addresses unless things get out of hand, nor will we be sharing them ever, but this is a measure in place to help prevent further abuse of anonymous commenting. If this causes discomfort, most players, as well as the mods, have personal HMDs on their journals. You are also free to contact any moderators privately or by PMing this account.
Go forth and conquer, Cape and Cowl.
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no subject
i'm saying that having some sort of clear cut-off will help at least make the criteria a little more clear because as we both seem to be pointing out, there's a lot of gray area. the one thing you CAN define is a time-in-game minimum. i think things should just be as clear cut as you can possibly make them. those other questions you're posing to me are things i feel like it's your guys' jobs as moderators to figure out.
and honestly i get tired of mods telling me i'm being flippant or that my arguments don't make sense. they make sense to me, and since i'm making an effort to bring this point up to you, i feel sort of disappointed that i feel the response is "we can't help you because your argument is flawed and your point is invalid?"
no subject
I think some of this confusion may be stemming from the difference between what's constituting a factor and a "deciding" factor. The time a character has been in game -- when compared to the scope of the update -- can be a consideration. However, it is not a primary or deciding factor; this is why some smaller updates have been approved on a shorter time scale. In this case, even if the character had been in game for several months, it would have needed extensive reworking. The matter of time compounded other extensive factors within the request itself.
It's very rare that time-in-game becomes a component in updates -- two times in nearly four years, if my memory serves me. It's one that more often than not isn't, and the few times it is a concern, is never the catalyst for reworking. We have never outright sent back a canon update solely because of the length of time a character has been in game.
Because of this, making a rule-change based on a single, non-decisive criterion from a very unique combination of factors seems like it could be potentially excessive. The questions I asked were rhetorical, and meant to illustrate a sample of what all we would need to cover to make a rule like that; I wasn't expecting them to answered.
On that final point, I wasn't accusing your argument of making no sense; I was trying to agree with what looked like a sentiment you were expressing -- but on rereading it now it seems I misunderstood what you were getting at, and for both that and my subsequent response, I'm sorry.
However, if it seems as though the "time in game" factor crops up more frequently, or any other matter regarding updates seems to be confusing, then we will definitely see what we can do to make things clearer.